![]() ![]() ![]() Yes, it can be a bit frustrating and the difficulty curve and luck-driven gameplay may be a bit too much for some, but we thoroughly enjoyed its challenge. The tasks and individual stories are involving and the graphics and sound set the tempo perfectly. If you like card games, simple battlers or fantasy role-play, then you really need to consider taking a closer look at Hand of Fate 2. This can also mean that an hour of your life was for nothing.īeyond a couple of niggles, we thought that Defiant's mash-up of ideas ended up being both engaging and entertaining, and the variety of experiences it offerse will keep you playing for many hours. Hate of Fate 2 relies heavily on it, and a few bad draws will leave your current quest in ruins. We like the idea of living in a meritocracy, and we don't like relying on luck. We were playing one mission, had survived multiple battles, only to starve to death just before the end. Your life ticks away, which combined with the threat of battles and random events like blizzards, adds a sense of tension, but it also means your quest can end rather disappointingly. Also, while you walk around the map, you consume food. For example, there are three different weapon classes (heavy, one-handed and two-handed), and certain foes you fight will be better at dodging heavy weapons. You need to know which cards are best before you head on your quests. The only downside could be the learning curve. Not knowing what's coming up and when, makes the game a real pleasure to play and, as they say, variety is the spice of life. Quite often you have to find and kill a boss, but along the way, you may have to protect a farmer and keep him safe while he searches different locations for his lost love, or discover which one of three characters are planning an assassination. The mix ensures that the game is fun, interesting, and always engaging. Along with the events, quests, and companions, you're tasked with competing in dice games, spinning wheels of fortune, and taking on a skill-based pendulum task which involves pressing buttons at the right time. There is so much going on in this game, and most of it will keep you entertained and enthralled for hours. Some of the cards contain tokens which if collected, on successful completion of the mission, will open up new cards for the next quest. You don't know when you'll pick up the good gear you put into your deck or come across a rather taxing challenge. The map is basically made up of facedown cards that are randomly dealt out every time, giving this game a roguelike aspect. However, the dealer also has some cards up his sleeve as well, or that are mission-dependent, and these are mixed among yours on the table, so even if you want to avoid a fight you'll still need to prepare for action. When choosing you can try to avoid as much conflict as possible by selecting cards such as competitions and visiting the shop. Once chosen they're played face-down on the board. The cards include encounters, companions, and equipment. At the very start, you're dealt some random cards, however, before heading onto subsequent adventures, you must first build a deck using a selection of cards obtained during previous outings. ![]() As you take on the 22 missions found on the board, you progress further towards the final battle. You take the role of a hero on a quest, led by a dungeon master type character who looks like the lovechild of Merchant from Resident Evil 4 and Emperor Palpatine. To be honest, this game does it all, with bells on. ![]() At its core, it's a fantasy adventure that combines card games, action and RPG elements. Too frequently when developers try to do too much and sit in more than one genre, it goes terribly wrong, and games can end up being a Jack of all trades and a master of none. Explaining exactly what Hand of Fate 2 is all about isn't as easy as you might think. ![]()
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